hey! i worked on the enemy a bunch and the reason for their stupidity is because of my stupidity xd i had never worked on AI and ran out of time, but i will definitely be trying to refactor their behaviours! i think for the game in general, we would probably look at flushing out the story more :D thanks for the comment, nuckname!!
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banger
I love the idea that based on emotions and each zone has a different weapon to play also. The art is super cool too!
would love to see more.
cool idea. I like how when the zone changes it makes you play differently.
- I think the purple zone has some clipping issues I'm getting like black bars or something?
- blue zone I was random taking damage not sure.
- Enemy AI is sort of dumb though. They walk into walls and stuff might need A* pathing? idk what its called.
Badass, curios to how you would expand this idea.
hey! i worked on the enemy a bunch and the reason for their stupidity is because of my stupidity xd i had never worked on AI and ran out of time, but i will definitely be trying to refactor their behaviours! i think for the game in general, we would probably look at flushing out the story more :D thanks for the comment, nuckname!!